I was born in Brazil and have been passionate about games since I was a child. I’m a curious person and I’ve studied various fields such as design, 3D, motion graphics, photography, programming and robotics.
I’m skilled in creating game-ready assets, procedural materials and vegetation, with strong attention to details and performance. Beyond technical expertise, I’m passionate about games, music and digital art. I enjoy inspiring people through my work 😀
Bachelor’s degree in Advertising (2016-2019) | Pitágoras University (Londrina-Brazil)
Technical training in I.T. (2012-2013) | SENAI (Londrina-Brazil)
Stylized Scene Creation In Unreal Engine | ArtStation Course with 魔灯Modeng (2026) – See more
Introduction to creating textures with Substance Designer | Domestika Course with Angel Fernandes (2023) – See more
Staff Pick on The Rookies (Mar 2026) | Project: Village in the Clouds – See more
Featured on Unreal Engine social channels (Feb 2026) | Project: Village in the Clouds – See more
Featured by Hitmarker on LinkedIn (Jan 2026) | Project: Village in the Clouds – See more
Staff Pick Model on Sketchfab (Jan 2025) | Project: Portal Bus – Diorama – See more
Staff Pick Model on Sketchfab (Jun 2023) | Project: Hand painted Kitchen – See more
English | Professional working proficiency (B1)
Portuguese | Native