Lucas Cavalcanti

Hi, my name is Lucas Cavalcanti, I'm a 3D environment artist passionate about games, music and art. Below I'll tell you more about myself.

  • 3D3D
  • Motion DesignMotion Design
  • PhotographyPhotography


  • 3D Modeling
  • Stylized Modeling
  • PBR Texturing
  • UV Mapping
  • Motion Design
  • Photography
  • Graphic Design
  • Video Editing
  • Web Programming
  • UI Design
  • UX Design
  • Leadership
  • Agile Modeling
  • Strategic Roadmap Writing
  • Astrophotography


Advertising (2016-2019) | Pitágoras University (Londrina-Brazil)

I.T. (2012-2013) | SENAI (Londrina-Brazil)


Professional Experience

3D Freelancer Artist (2022) | Everywhere

3D Generalist (2022) | B.WMV – Londrina-Brazil

Project Manager (2020-2022) | B.WMV – Londrina-Brazil

Intern in Audiovisual Production (2018-2020) | B.WMV – Londrina-Brazil

Web Developer (2015-2017) | Elemento Visual – Londrina-Brazil

Life’s history

I was born in Brazil, from a simple family, I was always a curious child who dismantled objects.

In 2007, when I was a teenager, even without any knowledge of electronics, I was designing functional electronics with pieces of broken equipment.

Years later, in 2012, I had an opportunity to learn programming, which was one of my great passions in life (I even programmed the website you are using now haha).

Meanwhile, I started to study motion design, 3D and photography, areas where I could develop my aesthetic sense.

In 2016 (until 2019), i started my graduation in Advertising, where I could have a bigger view of how the market and communication works.

In 2017, I gave up my job as a programmer and took a chance on design and motion design. At that time, I was also teaching some of my knowledge on Youtube. The video below was produced in 2018 while I was still working as a motion designer:

In 2019, i had the opportunity to create a online learning platform from scratch. This was one of the most challenging projects of my career, where I had to develop my strategic and leadership side, as well as other skills such as UI Design and agile working models. plataform

I worked on this project until 2022, when I finally had the chance to fully dedicate myself to the 3D area.

Lucas Cavalcanti