Hello! Starting 2026 with this project that I’ve been working over the past year ✨
I decided to do this project to improve my large-scale environment skills. I took the opportunity to share all the knowledge I’ve learned in the breakdown below, I hope you like it! 😁
I created the entire environment from scratch, including props, vegetation, textures, VFX, landscape, and buildings. The main character was created in VRoid Studio.
Thanks to Guilherme Miles for modeling/texturing Yak and Dan Vitoria for the art direction. Thanks as well to Carlos (Mexanico), Dan Vitoria and so many friends who supported me throughout this project.
Concept Art by: 简繁












